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The Japanese Language Version!

Title: The Legend of Zelda 4 Koma Gekijou # 7

Artist or Circle: Anthology

Publisher & ISBN Info: Enix. ISBN4-87025-806-4 (Japan)

First Published Date: 1995/04/24

Approx Length: 117 pages

Posted on this Site: Relaunch Date.

Though the color pages were posted on the old site.

Scanned & Contributed by: Anastasia

I would love to see this translated! Would you be interested?

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Important Notes:

If any of the info on this page is incorrect, please let me know.

Contents:

This volume is based mostly on Link's Awakening for the Gameboy, though there are some parts featuring characters and bits from A Link to the Past. Most of the characters from the game are featured in it.

International Release Info:

As far as I know this volume was not released outside of Japan and is no longer in print. Look for copies on auction sites.

 

Japan Only!

 

If you have info on any other international releases, please let me know so I can add them here.

Take it upon yourself to be a respectful and honest person: If you like something, support the artist and publishers by actually buying it when possible. As fans, if we don't do this, it's less likely they'll make more of what we love. Speak with your cash: Good sales can also mean companies will feel less threatened by old scans left online.

What is 4koma?

From Wikipedia's Yokoma Entry:

Yonkoma manga (4コマ漫画 "four cell manga", or 4-koma for short,) a comic-strip format, generally consists of gag comic strips within four panels of equal size ordered from top to bottom. Though the word yonkoma comes from the Japanese, the style also exists outside of Japan in other Asian countries as well as in the English-speaking market.

 

Structure:

Traditionally, Yonkoma follow a structure known as Kishōtenketsu. This word is a compound formed from the following Japanese Kanji characters:

  • Ki: The first panel forms the basis of the story; it sets the scene.
  • Shō: The second panel develops upon the foundation of the story laid down in the first panel.
  • Ten: The third panel is the climax, in which an unforeseen development occurs.
  • Ketsu: The fourth panel is the conclusion, in which the effects of the third panel are seen
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